


Step 1: you can start by downloading a reliable and bug free emulator. The second component is the Resident Evil 2 game itself to play on the emulator. The first component is the emulation program which can imitate the n64 OS and software. There are two components for playing a n64 Resident Evil 2 game on your PC.

Developed by a team of 40–50 people over the course of one year and nine months, Resident Evil 2 was directed by Hideki Kamiya and produced by Shinji Mikami. The game's main difference from its predecessor is the "Zapping System", which provides each player character with unique storylines and obstacles. The gameplay of Resident Evil 2 focuses on exploration, puzzle solving and combat, and features typical survival horror elements such as limited saves and ammunition. Kennedy and Claire Redfield, encounter other survivors, and are confronted by William Birkin, the mutated creator of the even more powerful G-virus. In their escape from the city, the two protagonists, Leon S.

It is set in Raccoon City, an American community whose residents have been transformed into zombies by the T-virus, a biological weapon developed by the pharmaceutical company Umbrella. Developed by Capcom as the second installment in the Resident Evil series, its story takes place two months after the events of the first game, Resident Evil. Now about getting Rogue Squadron to even post the main menu.Resident Evil 2, known in Japan as Biohazard 2, is a 1998 survival horror video game originally released for the PlayStation. It's not perfect unfortunately, however I made some serious progress. When Leon inspects the first zombie and the trucker gets bit you can only hear BGM, not the dialog. In-engine cutscenes had dialog like the gun store owner and Marvin.Ĭons In the opening CG cutscene there was no dialog audio after the narrator finished until Leon and Claire were driving to the police station when their talking came back. I'm not hearing anymore screeching or scrambling. I was able to get into the advanced settings and copy my 1.6 into there. Pros I managed to get Final Glide working with PJ64 2.1.0.1. Increasingly I'm seeing reason to do just that, merge all plugins into the same directory. I've been segregating my plugin folders for 1.6 and 2.1 because I didn't want to mix things up or accidentally delete stuff after an uninstall. This was why Final Glide wasn't showing up in my plugins. If you don’t have a Voodoo card, make sure you copy the glide3x.dll file from the 'Wrapper' folder into your emulator's folder. Then I just read this.ġ.Open archive and copy everything from the 'Plugin' folder into the folder where all your N64 plugins are stored (this is usually the 'Plugin' folder in your emulator's folder, e.g. I latter would get PJ 2.1, but didn't set it up or forgot how to. Okay, a while back I installed Final Glide to work with PJ 1.6.
